- Home
- Case Studies
- Apple Arcade
Apple Arcade
United States, Gaming, City Scapes, Urban Infrastructure, Green Spaces
—
You might also find interesting
The Clay Pig of Ráquira
tiers
Brand Semiotics, Consumer Culture, Collective Identity, Symbolic Exchange, Material Culture, Digital Anthropology, Theme Park, Colomboa
Burguer King: The Midnight Hunger Pact
tiers
Brand Semiotics, Symbolic Consumption, Social Identity, Ritual, Digital Anthropology, Consumer Culture
Airbnb and the Commodification of Certainty
tiers
Consumer Behavior, Brand Semiotics, Loss Aversion, Platform Logics, Risk Commodification, Fintech, Payments, Guests, Cancel, Booking