Case Studies Travel and Outdoors Business To Business Airbnb & Polly Pocket tiers Experiential Marketing, Nostalgia Consumption, Brand Collaboration, Hyperreal Environments, Limited-Time Activation, Sensory Engagement Eureka
Case Studies Travel and Outdoors Business To Business Technology Health & Wellbeing Nine Hours & NTT tiers Biometric Hospitality, Sleep Tourism, Quantified Self, Wellness Technology, Prosumption, Embodied Data Eureka
Case Studies Travel and Outdoors Art & Culture Saudi Arabia: Women's Expedition tiers Gender Tourism, Cultural Authenticity, Female Entrepreneurship, Social Transformation, Experiential Travel, Cultural Diplomacy Eureka
Case Studies Sports and Games Technology Business To Business Purina & Roblox tiers Virtual Pet Companionship, Metaverse Branding, Gamified Consumption, Digital Anthropology, Para-Social Relationships, Ritualized Gameplay Eureka
Case Studies Film & TV Entertainment Sports and Games Nintendo Music App tiers Gaming Nostalgia, Algorithmic Curation, Digital Archives, Platform Commodification, Sensory Memory, Cultural Preservation Eureka
Case Studies Film & TV Entertainment Ecology and Sustainability Moana 2 tiers Corporate Environmentalism, Indigenous Knowledge Systems, Marine Conservation, Cultural Preservation, Ritualized Consumption, Oceanic Cosmopolitanism Eureka
Case Studies Learning and Teaching Social Awareness LEGO Inclusive Play tiers Disability Representation, Inclusive Play, Non-Visible Disabilities, Social Model, Material Semiotics, Bridging Capital Eureka
Case Studies Learning and Teaching Art & Culture Bibliothèque Saint-Charles tiers Ritual Consumption, Literacy Promotion, Material Culture, Gift Economy, Institutional Curation, Seasonal Traditions Eureka
Case Studies Film & TV Entertainment Art & Culture Technology Ecology and Sustainability Björk & Aleph tiers Bioacoustic Art, Algorithmic Environmentalism, Technological Sublime, More-Than-Human Aesthetics, Sensory Ethnography, Ecological Consciousness Eureka
Case Studies Art & Culture Real Estate & Construction Coded Lines Collective tiers Interactive Installation, Cultural Heritage Preservation, Sensory Architecture, Techno-Ritual Spaces, Participatory Design, Vernacular Reinterpretation Eureka
Case Studies Travel and Outdoors Technology Sentosa tiers Multisensory Marketing, Olfactory Branding, Sensory Anthropology, Experience Economy, Liminal Consumption, Ambient Advertising Eureka
Case Studies Travel and Outdoors Technology Learning and Teaching Saudi Tourism Authority tiers Digital Anthropomorphism, Algorithmic Hospitality, Technological Mediation, Destination Marketing, Cultural Representation, Virtual Tourism Eureka