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Technology

Technology

We understand technology as the network and system of cultural knowledge that makes up a series of practical applications that allow adapting one or several biological species in different environments. Technology-related experiences refer to how tribes construct identity narratives using technological developments (including AI).
The Browser Company
Case Studies Technology Learning and Teaching

The Browser Company

tiers
United States, Internet Browser, DIY, ChatGPT, Mac OS
Eureka Eureka
Google’s Emoji Kitchen
Case Studies Technology Social Media

Google’s Emoji Kitchen

tiers
United States, Search, Stickers, Services, Apps
Eureka Eureka
EY & Microsoft
Case Studies Ecology and Sustainability Learning and Teaching Technology Business To Business

EY & Microsoft

tiers
Green Skills Passport, North America, Asia, EdX, Courses
Eureka Eureka
McDonald's Sweden
Case Studies Food & Beverage Technology

McDonald's Sweden

tiers
Sweden, Campaigns, Back in Time, Google Street View, Inflation
Eureka Eureka
Digital Public Library of America
Case Studies Art & Culture Technology

Digital Public Library of America

tiers
United States, GPS, Geo-Targeting, Digital Books, Banned
Eureka Eureka
Hangover Whopper
Case Studies Technology Food & Beverage

Hangover Whopper

tiers
Brazil, Burger King, Hungover, Discounts, Facial Recognition
Eureka Eureka
INI
Case Studies Banking & Financial Services Technology

INI

tiers
Argentina, 5G, Contactless Payment, Internet, Fintech
Eureka Eureka
AI Singapore
Case Studies Technology Learning and Teaching

AI Singapore

tiers
Asia Pacific, Generative AI, Government, LLM
Eureka Eureka
Minecraft, Caverion, Microsoft & the City of Oulu
Case Studies Learning and Teaching Technology Business To Business Real Estate & Construction

Minecraft, Caverion, Microsoft & the City of Oulu

tiers
Finland, Competition, Schools, Contest, Energy Transition
Eureka Eureka
Body of Mine
Case Studies Sports and Games Technology Health & Wellbeing

Body of Mine

tiers
United States, Inclusion, Wearable Tech, Body Dysmorphia, SXSW
Eureka Eureka
Metropolitan Museum of Art & Verizon
Case Studies Sports and Games Art & Culture Business To Business Technology

Metropolitan Museum of Art & Verizon

tiers
United States, Gen Z, Roblox, NYC, Collection,
Eureka Eureka
Oasis World
Case Studies Art & Culture Technology Sports and Games

Oasis World

tiers
China, Public Spaces, Metaverse, World Heritage Site, Peacekeeper Elite
Eureka Eureka
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Antropomedia Express: Consumer Tribes
The Encyclopedia of Consumer Tribes.
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