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Antropomedia Express: Consumer Tribes
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Sports and Games

Sports and Games

Sports and gaming experiences refer to the consumer tribes that build their identity from searching and experimenting with playful moments. It is about those ways of life where people consolidate their identity from the moments of distraction they spend in collective, gaming, sports, and moments of time-out.
Bottega Veneta & Jenga
Case Studies Luxury Sports and Games Business To Business

Bottega Veneta & Jenga

tiers
Luxury, Collaboration, Play, Semiotics, Consumer Culture
Eureka Eureka
Xbox, Sky Sports and Football Manager
Case Studies Sports and Games Business To Business Film & TV Entertainment Social Awareness

Xbox, Sky Sports and Football Manager

tiers
Xbox, Football, Gaming, Gender, Talent Pipeline
Eureka Eureka
2wai
Eurekas Technology Sports and Games

2wai

members
Digital Twins, Avatars, Consumer Culture, AI Identity, Platform Governance
Eureka Eureka
Yuga Labs
Eurekas Avatar Banking & Financial Services Sports and Games

Yuga Labs

members
Metaverse, NFT, Platform, Brand Strategy, Digital Economy
Eureka Eureka
Mattel & BMW
Case Studies Mobility and Transport Sports and Games Business To Business

Mattel & BMW

tiers
Mobility, Gaming, Hot Wheels, BMW, Platform,
Eureka Eureka
Seoul Metropolitan Government
Case Studies Health & Wellbeing Sports and Games

Seoul Metropolitan Government

tiers
Urban Governance, Public Space, Recreation, Service Design, Wellbeing
Eureka Eureka
LeMieux
Case Studies Banking & Financial Services Sports and Games Retail and Shopping

LeMieux

tiers
Equestrians, Horseback Riding, Loyalty Program, Rewards
Eureka Eureka
Samsung iFit
Eurekas Technology Sports and Games

Samsung iFit

members
Smartglasses, Semiotics, Brand Extension, Consumer Behavior, Lenskart
Eureka Eureka
HeadCoach 2.0
Eurekas Technology Sports and Games

HeadCoach 2.0

members
AI Coaching, Wearables, Quantified Self, Datafication, Brand Semiotics
Eureka Eureka
Disney & Epic Games
Case Studies Sports and Games Avatar Business To Business

Disney & Epic Games

tiers
Disney, Epic Games, Fortnite, Virtual theme park, Interoperability
Eureka Eureka
Project Amplify
Case Studies Fashion and Apparel Sports and Games

Project Amplify

tiers
Augmentation, Mobility, Access, Semiotics, Service ecosystem
Eureka Eureka
BandSports Celular
Case Studies Technology Sports and Games

BandSports Celular

tiers
Media bundle, Hybrid offer, Telecom, Sports, Brazil
Eureka Eureka
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Antropomedia Express: Consumer Tribes
The Encyclopedia of Consumer Tribes.
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