Case Studies Food & Beverage Learning and Teaching Pizza Hut tiers Servicescape Semiotics, Attention Economy, Ritual Exchange, Boundary Objects, Brand Innovation, Experiential Marketing Eureka
Case Studies Social Awareness Learning and Teaching Ministry of Manpower Singapore tiers Platform Capitalism, Algorithmic Governance, Gig Economy, Labor Protection, Digital Citizenship, Regulatory Innovation Eureka
Case Studies Social Awareness Technology Learning and Teaching ZipRecruiter tiers Algorithmic Recruitment, Digital Labor Markets, Employment Platformization, Automated Candidate Matching, Recruitment Temporality, Affective Infrastructure Eureka
Case Studies Learning and Teaching Social Awareness Technology School Time tiers Digital parental mediation, Educational technology, Attention management, Family technology governance, Digital boundaries, Youth device ecology Eureka
Case Studies Learning and Teaching Ecology and Sustainability 9Zero tiers Collaborative Ecosystems, Climate Innovation, Spatial Communities, Knowledge Clusters, Environmental Entrepreneurship, Green Economy Eureka
Case Studies Learning and Teaching Technology LifeLabs Learning tiers Microlearning, Organizational Psychology, Behavioral Modification, Digital Pedagogy, Professional Development, Virtual Coaching Eureka
Case Studies Food & Beverage Art & Culture 7Up tiers Participatory Consumer Culture, Liquid Modernity, Prosumption, Cultural Capital, Beverage Semiotics, Experience Economy Eureka
Case Studies Health & Wellbeing Technology Silicon Central Mall tiers Spatial Democratization of Healthcare Retail-Health Convergence Therapeutic Marketplaces Mental Health Accessibility Commercial-Clinical Integration Urban Wellbeing Infrastructure Eureka
Case Studies Technology Learning and Teaching Google Labs tiers Generative AI, Gaming Customization, Digital Remediation, User-Generated Content, Algorithmic Creativity, Chess Culture Eureka
Case Studies Learning and Teaching Technology Microsoft Outlook tiers Algorithmic Personalization, Digital Aesthetics, Interface Semiotics, Ambient Computing, Productivity Culture, Visual Identity Eureka
Case Studies Technology Art & Culture Rokid Glasses tiers Augmented Reality, Digital Anthropology, Embodied Computing, Human-Computer Interaction, Consumer Culture, Wearable Technology Eureka
Case Studies Technology Art & Culture Canon tiers Photography Anthropology, Human Perception, Visual Authenticity, Algorithmic Vision, Digital Nostalgia, Creative Agency Eureka