Case Studies Real Estate & Construction Art & Culture ECAL tiers Sustainable Design, Material Innovation, Flexible Consumption, Space Compression, Biodegradable Furniture, Transformative Objects Eureka
Case Studies Real Estate & Construction Business To Business Fashion and Apparel Zenga Bros & Swatch tiers workplace Transformation, Functional Hybridity, Subcultural Commodification, Spatial Reconfiguration, Ludic Design, Corporate Counterculture Eureka
Case Studies Real Estate & Construction Ecology and Sustainability Blueland tiers Environmental Legislation, Corporate, Activism, Material Politics, Consumer Advocacy, Microplastic Pollution, Sustainable Consumption Eureka
Case Studies Film & TV Entertainment Technology X-Ray Recaps tiers Algorithmic Curation, Digital Memory, Content Personalization, Viewing Experience, Narrative Navigation, Predictive Media Eureka
Case Studies Film & TV Entertainment Sports and Games Business To Business Immersive Gamebox & Netflix tiers Transmedia Storytelling, Experiential Marketing, Embodied Interaction, Gamification, Physical Computing, Entertainment Convergence Eureka
Case Studies Retail and Shopping Ecology and Sustainability Marktplaats tiers Sustainable Consumption, Gift Economy, Consumption Socialization, Circular Economy, Environmental Literacy, Childhood Narratives Eureka
Case Studies Travel and Outdoors Luxury Surf Abu Dhabi tiers Commodified Nature, Experiential Consumption, Luxury Leisure, Hyperreality, Environmental Engineering, Status Tourism Eureka
Case Studies Travel and Outdoors Social Awareness Food & Beverage Vegius tiers Travel, Veganism, Ethical Consumption, Digital Commensality, Platform Economy, Crowdfunding Eureka
Consumer Tribes Film & TV Entertainment Religious / Spiritual Family & Relationships Neonsoul Flickfans tiers Consumer Tribe: Neonsoul Flickfans Eureka
Case Studies Health & Wellbeing Technology Personal Aesthetics Kolmar Korea tiers Hair Loss, Artificial Intelligence, Biomarkers, Personalization, Dermatology, Diagnostics Eureka
Case Studies Learning and Teaching Technology Billion Dollar Boy tiers Creator Economy, Digital Entrepreneurship, Influencer Infrastructure, Spatial Capital, Platform Ecosystem, Business Incubation Eureka
Case Studies Retail and Shopping Learning and Teaching Kruidvat tiers Youth Employment, Digital Recruitment, Social Capital, Retail Innovation, Organizational Culture, Algorithmic Sociality Eureka